“Personally I am very pessimistic,” Miyazaki says. “But when, for instance, one of my staff has a baby you can’t help but bless them for a good future. Because I can’t tell that child, ‘Oh, you shouldn’t have come into this life.’ And yet I know the world is heading in a bad direction. So […]
How Studio Ghibli Makes A Hero A Shadow Introduction: Princess Mononoke (1997) directed by Hayao Miyazaki Lady Eboshi outline Process & Style: Traditional 2d cel animation with 20 mins of computer assisted animation First Ghibli film to incorporate digital colour Realistic Attributes – Grounded in reality Reflects complexity of characters Micro Context: Eboshi Historic Context: […]
. Once there, Ashitaka encounters Lady Eboshi, a strong leader dedicated to protecting her people from neighbouring hostile forest spirits and warlords with the use of iron guns, a new and deadly technology. Lady Eboshi confesses that it was her guns that drove the boar-god to madness. She is sorry for the suffering she has […]
Hard-working people have been doing it… …After all, this film is just reenacting what humans have done historically. After Shishi Gami’s head was returned, nature regenerated. But it has become a tame, non-frightening forest of the kind that we are accustomed to seeing. The Japanese have been remaking the Japanese landscape in this way.
While doing some research on Princess Mononoke, I came across an interview with Hayo Miyazaki about the film and his thoughts on some of the characters, including Lady Eboshi. The interview has been translated on a Studio Ghibli fan site here: http://www.nausicaa.net/miyazaki/interviews/m_on_mh.html In the interview, he talks about Eboshi’s back story. “I thought up a story […]
The overriding theme I got from watching Princess Mononoke today was the blurred lines between good and evil and not just through the character of Lady Eboshi; A good portion of the cast have dubious morals; The wolves and their vicious blood lust for the humans, Jiko and his manipulative endeavour for the head of the forest […]
Movement is crucial to making us believe something is alive. Movement should tell you a lot about a character, so what can I tell about Lady Eboshi by thew way she moves? The first scene we meet her, she is standing upright, relatively still amongst a lot of chaos, overseeing her people. She holds her ground, […]
The workshops this week focused on walk cycles and character design, both of which I enjoyed throughly. The walk cycle session put the pressure on stepping up the complexity of the hand drawing on a much larger frame count than the other sessions. It put my ability to draw consistently to the test more than […]