Workshop: Pendulum

This session gave us the mission of creating a beliveable swing of a pendulum that we could loop smoothly. The point of the task was to demonstrate the importance of spacing, timing and the illusion of weight in animation.

In our first attempt, we focussed on getting the acceleration of the swing right. This is all in how much we incressed the spaces between the position of the pendulum in the last frame and in the new frame using the onion skin. Although that came out well, the speed of each swing wasn’t equal. A keen eye could see that ther rebound was a touch faster than the initial swing.

To correct the issue, we started a new clip, this time planning the swing to be 12 frames between each apogee. This way the swing would hopefully be even.



Light-weight ball swings fast on cable.

Light-weight ball swings on resistant/constricted wire.


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